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***** Tourney VI Games ***** 
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 ***** Tourney VI Games *****
******************
***** Round 7*****
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GW vs Eimaj
VIDEO

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PGN

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***** Round 6*****
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Eimaj vs Lo2
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Moejoe vs GW
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Chesser vs Detroitman
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Fuzion vs Sarc
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Flint vs Kamus
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***** Round 5*****
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Lo2 vs Moejoe
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Sarc vs Eimaj
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Kamus vs Fuzion
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GW vs Detroit
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Flint vs Chesser
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***** Round 4*****
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Fuzion vs FlintEastwood
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Moejoe vs Sarciness
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TheChesser vs GW
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Detroitman vs Lo2
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Eimaj vs Kamus
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***** Round 3*****
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Kamus vs Moejoe
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Fuzion vs Chesser
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Sarciness vs Detroitman
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Flint vs Eimaj
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Lo2 vs GW
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***** Round 2 *****
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GW vs Sarc
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Eimaj vs Fuzion
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TheChesser vs Lo2
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Detroitman vs Kamus
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Moejoe vs Flinteastwood
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***** Round 1 *****
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Eimaj vs TheChesser
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Kamus vs GW
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Sarciness vs Lo2
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Flint vs Detroit
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Last edited by gentlewhisper on Sun Mar 11, 2012 8:04 am, edited 37 times in total.



Tue Jan 03, 2012 2:51 pm
Live Commentary Messiah

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 Re: ***** Tourney VI Games *****
Good game, guys. I guess I missed watching it live by a few minutes.

11.Bf4: Before this move, I thought: Black will park his bishop on the b8-h2 diagonal even though it's white's move, because if white plays Bf4, black can chase it away or trade knight for bishop with Nd5 (and Nd7 if necessary.) I'm not sure if that's correct though, as there might be some way to exploit black's lack of development. What do you think?

14.Kb1: This move seemed slow to me. Was it to avoid problems with Qf4+ later?

15.Ne4: White has more space, so trading pieces might not be best, especially when black's remaining piece will then be developed with tempo.

29..cxb4: This seems like a great idea to me, because black can then play a6, b6, and a5, creating an outside passed pawn.

Nice breakthrough with the pawns at the end!

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Tue Jan 03, 2012 5:10 pm
King

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 Re: ***** Tourney VI Games *****
If any endgame specialist wants to go over this I'd much appreciate it! Houdini just goes a bit mental.

I thought this endgame was completely winning for me up until a certain point, then I thought I was lost. Actually Houdini gives it as a miniscule advantage for white throughout, (until Ke3 which is a blunder) but if you follow the recommended moves then suddenly white jumps up from nothing to +6, so I don't know what the hell the computer is going on about here. I'd like to think that my endgame intuition surpasses the technology, but that would just be delusional :D Ke3 was a bad move, f4 here seems to force a win.


Tue Jan 03, 2012 5:19 pm
Live Commentary Messiah

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 Re: ***** Tourney VI Games *****
I forgot to add: 30..a5 shows black's idea, which was better than mine, and 31..Kc5! is a great move!

I wonder if white had a way to save himself somehow. Maybe 31.Kc2, planning to try to make black run out of moves and pick off the b4 pawn.

Really interesting king and pawn ending.

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Tue Jan 03, 2012 5:22 pm
King

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 Re: ***** Tourney VI Games *****
BKildahl wrote:
I forgot to add: 30..a5 shows black's idea, which was better than mine, and 31..Kc5! is a great move!

I wonder if white had a way to save himself somehow. Maybe 31.Kc2, planning to try to make black run out of moves and pick off the b4 pawn.

Really interesting king and pawn ending.


Apparantly white doesn't just have to save himself, but is actually winning. a5 is a blunder according to Houdini, who says that black should play Kc6, where it is centralised and can defend the kingside. Here the position should be a draw as far as I can tell.

Edit: Okay blunder is too strong, but the engine changes it's evaluation constantly and always settles as better for white, it just can't decide at which move white is actually better. Kc6 generally remains as about +0.05 for white.

Very interesting ending for sure, I just wish I understood what the hell is going on! :D Tommorrow on my flight I'm going to play over this again and again, hopefully I can come to some conclusion.


Tue Jan 03, 2012 5:24 pm
Live Commentary Messiah

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 Re: ***** Tourney VI Games *****
Let us know what you figure out! That breakthrough idea is pretty cool.

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Tue Jan 03, 2012 5:32 pm
King

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 Re: ***** Tourney VI Games *****
BKildahl wrote:
Let us know what you figure out! That breakthrough idea is pretty cool.


Actually I was banking on a breakthrough like this throughout the whole game after black castled queenside, though I wasn't entirely sure what form it would take. That's pretty much why I was happy to exchange off all the pieces. However, I got a bit shaken when it seemed like black was getting some counterplay on the queenside, and I thought my breakthrough would be too slow. In the end I found the way to breakthrough though, so maybe this this policy of gaining space on the KS then exchanging off pieces was actually the best strategy. (This is also my excuse for why the middlegame was so dull and full of exchanges...)

What I really want to know is at what point (before the Ke3 blunder) is white actually winning? At what point did black throw away the draw? I think it is with the a5 move, actually, but I can't be sure - maybe white's kingside actually counts for something here too?


Tue Jan 03, 2012 5:45 pm
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 Re: ***** Tourney VI Games *****
Yea, the endgame was pretty sick. Will definetely give it a closer look tomorrow.

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Tue Jan 03, 2012 6:05 pm
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 Re: ***** Tourney VI Games *****
Well, I don't think I can save the video (I've got some big avi codec problems, it seems), so I'll post some comments here:

I think White traded too many pieces, e.g. 15..Ne4 just helps Black get rid of a superfluous knight.
I would not criticise 14. Kb1.
I was actually expecting 18. g3 or Qg4, but your idea is more aggressive and probably better.
22. a3 - again, allowing Black to trade off a bad knight. I was expecting 22. f4, which discourages Black from trading, as it opens up the f-file against the f-pawn (I also thought, this was the last chance to play for an advantage).
25..Kb6 looked very curious, although a draw, now, seemed inevitable to me.
After the rooks had been traded, I thought that Black was winning, but then I quickly saw the breakthrough. I think it is featured in one of Zibbit's live Blitz videos (maybe an early one ?). I've watched a few of them recently - actually I was speculating, if you had seen the same video as me.
Actually, I think both sides queen, but Black gets to go Qa8+ Qb8+ first, which I think is quite amusing.

So in the end I thought that White's play lacked ambition, maybe due to nervousness ? :]

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Tue Jan 03, 2012 6:09 pm
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 Re: ***** Tourney VI Games *****
FlintEastwood wrote:
Actually I was banking on a breakthrough like this throughout the whole game after black castled queenside, though I wasn't entirely sure what form it would take.


Mad props to you then. :D

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Tue Jan 03, 2012 6:12 pm
King

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 Re: ***** Tourney VI Games *****
Here's a full PGN of my analysis, if anyone is interested:

[Event "ChessVideos.TV Sixth Tournament"]
[Site "Free Internet Chess Server"]
[Date "2012.01.03"]
[Round "1"]
[White "FlintEastwood"]
[Black "Detroitman"]
[Result "1-0"]
[ECO "B19"]
[WhiteElo "1791"]
[BlackElo "1826"]
[Annotator "Winiberg, Josh"]
[PlyCount "73"]
[EventDate "2012.01.03"]
[EventType "rapid"]
[WhiteClock "0:02:21"]
[BlackClock "0:03:55"]

1. e4 c6 2. d4 d5 3. Nc3 $2 {This move gets a question mark, as I actually
meant to give up this line in favour of the advance variation, which I'd
actually prepared for in this game. Nc3 was a result of being a zombie in the
opening. This mistake nagged at me over the next few moves, resulting in some
rather lacklustre play.} dxe4 4. Nxe4 Bf5 5. Ng3 Bg6 6. h4 h6 7. Nf3 Nf6 {I
knew that 7...Nd7 was the move here, I pressumed in order to stop Ne5. However,
I wasn't entirely sure how I would follow it up, or indeed whether Ne5 was
indeed the correct reply. Hence I offered to transpose to the mainline. As it
turns out, Ne5 is the best move. I put down this lack of fighting spirit down
to my 'blunder' on move 3.} 8. h5 Bh7 9. Bd3 Bxd3 10. Qxd3 e6 11. Bf4 Bd6 {
This move I hadn't seen before. Usually my policy in the Classical Caro-Kann
is to create a strong kingside pawn structure and to exchange of all pieces. I
felt that the offer to exchange here was actually in my favour, and decided to
keep the game as simple as possible. However, Houdini evaluates 12. Be5 as
slightly better for white.} 12. Bxd6 Qxd6 13. O-O-O Nbd7 14. Kb1 O-O-O {I felt
this move was a mistake. Until this point my policy of exchanging pieces would
perhaps be a little premature, but with the kingside left unprotected I felt
exchanges would favour me.} 15. Ne4 Nxe4 16. Qxe4 Nf6 17. Qe2 Nd5 $146 18. Ne5
Qc7 19. c4 Nf6 20. g4 {I was now uncertain whether to double rooks with either
Rd3 or Rh3, or whether to consolidate my kingside structure with g4. The
former plan would have been stronger, but in either case white has a
comfortable - if small - edge.} Rhf8 21. f3 {Too slow. Now black is close to
equal. f4 was much more to the point, especially seeing as black will want to
exchange off his knight on e5 at some point.} Nd7 22. a3 {A waiting move,
getting ready to gain some space on the queenside. Perhaps I could afford this
tempo if I'd played f4 in one go, but now I think the position should be a
draw. Better would be to try and keep some life in the position and make use
of the space advantage with 22. Nd3.} Nxe5 23. Qxe5 Qxe5 24. dxe5 Kc7 25. Kc2
Kb6 26. b4 c5 27. Rxd8 Rxd8 28. Rd1 Rxd1 29. Kxd1 cxb4 30. axb4 a5 {This idea
looks strong, but actually the decentralisation of black's king is - as far as
I can tell - what costs him the game. I think the solid looking 30...Kc6
should secure the half point.} 31. bxa5+ Kc5 32. Ke2 Kxc4 33. Ke3 $4 {A
mistake, wasting a valuable tempo and throwing away a won position. Here black
is winning. Better was 33. f4, followed , if necessary, by Kf3. Now black
should just take on a5 then run over to the kingside.} Kb5 34. f4 Kxa5 35. g5
b5 $4 {Black meets white's blunder on move 33 with one of his own. The correct
idea was to defend the kingside, then to push the b pawn. Now my strategy of
advancing the kingside pawns and exchanging pieces culminates in a rather
pretty breakthrough, securing the victory. Although the strategy paid off in
the end, it is hard to say whether it was objectively the best strategy to
persue. I think black is actually losing after 30...a5. Had he played Kc6, as
suggested earlier, then my plan would have most likely come to nought.} 36. f5
$1 Kb6 37. f6 {Detroitman resigns} 1-0

Btw I want to add, many thanks to Detroitman who put up with my terrible lagging during this game. :/ It won't be a persistant problem though, I can assure you, as I am soon back in Berlin with a proper connection :)


Tue Jan 03, 2012 6:30 pm
King
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 Re: ***** Tourney VI Games *****
Yeah my move 35.. b5???? is just a terrible blunder. I should have went 35..kb5!! and i can get to the pawns in time and i have a slight edge. If white plays well maybe he can manage a draw? Otherwise its safe to say that it is pretty hard for white to make progress. Great game flint! After 35...b5 and 36. f5!!! i am just dead lost.

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Wed Jan 04, 2012 9:29 am
King

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 Re: ***** Tourney VI Games *****
detroitman wrote:
Yeah my move 35.. b5???? is just a terrible blunder. I should have went 35..kb5!! and i can get to the pawns in time and i have a slight edge. If white plays well maybe he can manage a draw? Otherwise its safe to say that it is pretty hard for white to make progress. Great game flint! After 35...b5 and 36. f5!!! i am just dead lost.


I've asked Dennis to analyse this endgame in the next viewer games show, so I'm hoping he can give us a more certain take on things!


Thu Jan 05, 2012 4:01 am
Knight

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 Re: ***** Tourney VI Games *****
Hey nice games guys! Especially the endgame was quite interesting and yeah nice breakthrough idea by The Flint :D


Thu Jan 05, 2012 1:10 pm
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 Re: ***** Tourney VI Games *****
Sarciness vs Krimi updated

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Tue Jan 10, 2012 6:07 am
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